VR Gaming Start-Up Playsnak Raises $2.5M in Seed Funding Including a New Investment from Japan’s gumi Inc.

BERLIN – 30 May, 2017 – Virtual reality gaming start-up Playsnak today announced it has secured an additional $1.2 million USD seed investment from global publisher and developer gumi Inc. This investment completes its initial seed funding round with a total of $2.5 million from backers, including an investment of $1.3 million from South Korea’s K Cube Ventures last year.

Playsnak, which was founded in 2015 and has offices in Berlin and Los Angeles, will leverage the funding from this latest round for its development pipeline.

Tokyo-based gumi Inc. said the investment reflected both the scale of its global ambitions and Playsnak’s early promise in the VR spaces. CEO of gumi Inc., Hironao Kunimitsu, said: “We’ve been extremely impressed by what Playsnak has been able to achieve in the short period of time the company has been up and running. Its focus on creating first-class VR experiences fits perfectly with our own portfolio of products and ambitions to break new ground for gamers, and we believe this strategic partnership opens the door to exciting opportunities for both parties.”

Playsnak CEO, Paha Schulz, said: “Investment from a well-established partner like gumi offers further affirmation that our vision for innovative VR content is on the right track. This funding will bolster our position and expand our capabilities as we build towards the announcement of our first VR game IP in the next weeks. We’re grateful to all our investors for their faith in us, and we look forward to giving players a first look at what we’ve been working on very soon.”

To read more about Playsnak and stay up to date with all the company’s latest news as they prepare to unveil their debut title, visit http://playsnak.com.

 

 

For further information, please email contact@playsnak.com.

 

About Playsnak

Founded in 2015, Playsnak is a global next-generation games company with offices in Berlin, Germany and Los Angeles, USA. Playsnak strives to create groundbreaking experiences for the maturing VR and AR markets. For more information, please visit http://playsnak.com.

 

About gumi Inc.

Founded in 2007, gumi Inc. (Tokyo Stock Exchange: 3903) is a leading global mobile game publisher and developer headquartered in Japan, with overseas operations in France, Korea, Singapore, Taiwan and the United States. The company has proven success in launching titles worldwide, such as the widely popular role-playing games Brave Frontier and Phantom of the Kill. With ongoing publishing and development projects on various platforms, including iOS, Android, and more, gumi aims to change the world through innovative entertainment products and services, including both original content and collaborations with popular IP. For more information, please visit http://www.gu3.co.jp/en/ .

JUNIOR PROJECT MANAGER

You are a video games enthusiast with effective communication skills? A brilliant organizer who manages to always stay on top of things while juggling multiple tasks across various projects? If that’s you, you might be just the right person for us. Our ideal candidate is a positive guy with a team-orientated attitude who understands how to coordinate a team with all its needs. We are looking for a Junior Project Manager to come with us on an adventure wrought with untold dangers, chaos, and treasures. Still interested? Read below…

Your tasks

  • Coordinate a game development team during all project phases (from initial concept to release or live care)
  • Plan and schedule the project while always having an eye on the production risks
  • Take care of the daily development operations, meetings and needs of the team
  • Ensure smooth workflows within the team and be the central communication hub for everybody
  • Communicate effectively across the game team and with project stakeholders
  • Assume responsibility for the team, budget and project
  • Prepare regular reports for upper management
  • Help maintain game design documents if required

Required skills/experience

  • 1+ year of experience as a Project Manager or Producer
  • Excellent problem-solving skills
  • Knowledge of project management tools and agile methodologies (e.g. Scrum)
  • Effective communication skills
  • Passion for playing and creating games
  • Fluent in English
  • Self-motivated and reliable
  • Ambition for excellence
  • No drama and fun to work with

Preferred skills/experience

  • Experience in the games industry
  • Understanding of game development in all relevant phases
  • Able to work in VR without getting sick (don’t worry we can test you during an onsite)

Apply for this position

JUNIOR PROGRAMMER

Do you have a serious passion for creating games? Are you a natural born coder who thrives in a fast-paced dev team? Well, you may just be the right person for us. Our ideal candidate is equal parts creative and technical, with the ability to work with experienced game developers looking to push boundaries.

We are a team of industry veterans from Sony, Crytek, Yager, Relic, Rare and NCSoft, and we’re looking for a Junior Programmer to come with us on our adventure. Still interested? Read below…

Your tasks

  • Build high-quality VR games
  • Develop, extend and implement gameplay code
  • Participate in design and code reviews
  • Brainstorm prototype concepts
  • Build prototypes based on existing concepts

Required skills/experience

  • 1 year of experience in the game industry
  • Fluent in English
  • Highly self-motivated
  • No drama and fun to work with
  • Experienced in software design, programming and debugging, and able to show us code that you’ve written.

Preferred skills/experience

  • Familiar with Unreal Engine 4, Unity, Visual Studio, version control systems
  • Passion for playing and creating games
  • Experience with VR development
  • Completed personal game projects
  • Self-organized and structured working attitude
  • Degree in computer science or computer engineering
  • Sound knowledge of agile development principles

Apply for this position

INTERN PROGRAMMER

Do you have a serious passion for creating games? Are you a natural born coder who thrives in a fast-paced dev team? Well, you may just be the right person for us. Our ideal candidate is equal parts creative and technical, with the ability to work with experienced game developers looking to push boundaries.

We are a team of industry veterans from Sony, Crytek, Yager, Relic, Rare and NCSoft, and we’re looking for an Intern Programmer to come with us on our adventure. Still interested? Read below…

Your tasks

  • Build high-quality VR games
  • Develop, extend and implement gameplay code
  • Participate in design and code reviews
  • Brainstorm prototype concepts
  • Build prototypes based on existing concepts

Required skills/experience

  • Fluent in English
  • Highly self-motivated
  • No drama and fun to work with
  • An understanding of programming concepts, and able to show us code that you’ve written.

Preferred skills/experience

  • Unreal Engine 4 or Unity
  • Completed personal (game) projects

Apply for this position

JUNIOR LEVEL DESIGNER

You are a video games enthusiast with a passion for level design? You love the craft of designing, building, testing, and refining gameplay? Well you may just be the right person for us. Our ideal candidate enjoys working in small teams and is passionate about creating gameplay mechanics and levels that push the medium forward. We are looking for a Junior Level Designer to come with us on an adventure wrought with untold dangers, chaos, and treasures. Still interested? Read below…

Your tasks

  • Work with the team on level design layout, scripting events, tuning AI encounters, 2D design documentation, and all things gameplay-related
  • Work alongside other designers, artists, animators, and programmers to create environments that are fun, look great and run well
  • Work within established level design metrics and utilize the game systems to create challenging AI encounters, interesting puzzle scenarios, and unique moments
  • Create and maintain internal design documentation for levels
  • Integrate feedback from design leads, focus tests and the QA group
  • Take a level from concept to completion
  • Take creative direction and translate it into gameplay

Required skills/experience

  • 1 year of experience in the game industry
  • Knowledge of Unity 3D and Unreal
  • Passion for playing and creating games
  • Fluent in English
  • Highly self-motivated
  • Good knowledge of concepts and methods to create gameplay
  • Keen sense of art and aesthetics
  • No drama and fun to work with

Preferred skills/experience

  • Portfolio of work demonstrating level design and scripting skills
  • Completed personal (game) projects
  • Able to work in VR without getting sick (don’t worry we can test you during an onsite)

Apply for this position

INTERN LEVEL DESIGNER

You are a video games enthusiast with a passion for level design? You love the craft of designing, building, testing, and refining gameplay? Well you may just be the right person for us. Our ideal candidate enjoys working in small teams and is passionate about creating gameplay mechanics and levels that push the medium forward. We are looking for an intern Level Designer to come with us on an adventure wrought with untold dangers, chaos, and treasures. Still interested? Read below…

Your tasks

  • Work with the team on level design layout, scripting events, tuning AI encounters, 2D design documentation, and all things gameplay-related
  • Work alongside other designers, artists, animators, and programmers to create environments that are fun, look great and run well
  • Work within established level design metrics and utilize the game systems to create challenging AI encounters, interesting puzzle scenarios, and unique moments
  • Create and maintain internal design documentation for levels
  • Integrate feedback from design leads, focus tests and the QA group

Required skills/experience

  • First experience in Unity 3D or Unreal
  • Passion for playing and creating games
  • Fluent in English
  • Highly self-motivated
  • Good knowledge of concepts and methods to create gameplay
  • Keen sense of art and aesthetics
  • No drama and fun to work with

Preferred skills/experience

  • Portfolio of work demonstrating level design and scripting skills
  • Completed personal (game) projects
  • Able to work in VR without getting sick (don’t worry we can test you during an onsite)

Apply for this position

INTERN GAME DESIGNER

Are you the sort of guy who reads though board game instruction manuals as if they were spy thrillers? Do you look through the rule sets and instantly see exploits? If that’s you, you might be the right person for us. Our ideal candidate is a video games enthusiast who understands how to translate game mechanics into powerful emotional responses. We are looking for an Intern Game Designer to come with us on an adventure wrought with untold dangers, chaos, and treasures. Still interested? Read below…

Your tasks

  • Work closely with UX designers and gameplay programmers to define and implement tightly-integrated, ground-breaking and mutually-reinforcing features: player abilities, enemies and obstacles to be overcome, plus the systems that tie everything together
  • Provide crisp feedback to quickly iterate on concepts, proposing solutions as well as criticism
  • Contribute to the overall game design, making an impact on the overall player experience
  • Analyze player behavior to optimize game balance and KPIs such as retention or player spending
  • Create and maintain game design documents

Required skills/experience

  • Excellent problem-solving skills
  • Understanding of design principles and basic economics
  • Ability to empathize with players and understand their perspective
  • Passion for playing and creating games
  • Fluent in English
  • Highly self-motivated
  • No drama and fun to work with

Preferred skills/experience

  • Art and/or audio production.
  • Script / story writing
  • Ability to drive design using data and metrics
  • Able to work in VR without getting sick (don’t worry we can test you during an onsite)

Apply for this position

GAME DESIGNER

Are you the sort of guy who reads though board game instruction manuals as if they were spy thrillers? Do you look through the rule sets and instantly see exploits? And do you inevitably end up creating a few new rules to make the experience even more dramatic? If that’s you, you might be the right person for us. Our ideal candidate is a video games enthusiast who understands how to translate game mechanics into powerful emotional responses. We are looking for a Game/Systems Designer to come with us on an adventure wrought with untold dangers, chaos, and treasures. Still interested? Read below…

Your tasks

  • Work closely with UX designers and gameplay programmers to define and implement tightly-integrated, ground-breaking and mutually-reinforcing features: player abilities, enemies and obstacles to be overcome, plus the systems that tie everything together
  • Provide crisp feedback to quickly iterate on concepts, proposing solutions as well as criticism
  • Contribute to the overall game design, making an impact on the overall player experience
  • Analyze player behavior to optimize game balance and KPIs such as retention or player spending
  • Communicate effectively across the game team and with project stakeholders
  • Create and maintain game design documents

Required skills/experience

  • 2+ years of experience in the game industry
  • Excellent problem-solving skills
  • Strong understanding of design principles and basic economics
  • Ability to take constraints and business goals to shape elegant design solutions
  • Ability to empathize with players and understand their perspective
  • Critical, analytical and communication skills
  • Passion for playing and creating games
  • Fluent in English
  • Highly self-motivated
  • No drama and fun to work with

Preferred skills/experience

  • Some programming or scripting experience
  • Experience with data and content input using YML, JSON or XML
  • Art and/or audio production.
  • Script / story writing
  • Ability to drive design using data and metrics
  • Able to work in VR without getting sick (don’t worry we can test you during an onsite)

Apply for this position

INTERN ENVIRONMENT ARTIST

Are you a talented and passionate artist excited to create meaningful environments in VR? Do you consider yourself a team player who thrives in a fast-paced multi-disciplinary development team? Our ideal candidate has a keen sense of art fundamentals, aesthetics and is able to complete the full process of environment creation.

You will create gray box visual, asset sets and define most visuals of the environment. You will work close with our Creative Director and be mentored by the Senior staff around you. We are looking for an Intern Environment Artist to grow with us in one of the most exciting jobs out there. If you are motivated to work with international industry veterans from Sony, Crytek, Yager, Relic, Rare or NCSoft then Join Playsnak!

Your tasks

  • Define the look and tone of a scene or environment
  • Support the asset team in generating, conforming and modular assets
  • Maintain the art direction and meet performance targets throughout the production process.
  • Create models, textures and set pieces, based on concept art and the need of the project
  • Work and learn closely with the mentoring artists to model world content
  • Integrate and setup art assets in game engines like Unreal4 or Unity
  • Help to resolve content bugs and blockers for production
  • Help to resolve various development issues related to environment and level design
  • Help us to tailor workflows to our needs and document the results in written form

Required skills/experience

  • experience in 3Ds Max or Maya
  • knowledge of Unreal Engine 4 and Unity 3D
  • passion for playing and creating games
  • Ability and willingness to meet deadlines
  • Fluent in English
  • Highly self-motivated

Preferred skills/experience

  • Production knowledge of various aspects of game production including modeling (low poly and high poly), lighting, texturing, animation.
  • Knowledge of ZBrush, Photoshop, Excel, Substance Designer and Painter
  • Completed personal (game) projects
  • Concept art skills are a plus
  • Experience with VR development

Apply for this position

JUNIOR 3D GENERALIST

You are a video games enthusiast who loves to bring his talent to multiple disciplines? You live somewhere between artist, tech artist, and animator?

Our ideal candidate loves to work in small teams and is the glue in a prototyping environment. We are looking for a 3D Generalist to come with us on an adventure wrought with untold dangers, chaos, and treasures. If you are motivated to work with international industry veterans from Sony, Crytek, Yager, Relic, Rare or NCSoft then Join Playsnak.

Your tasks

  • Execute a wide range of tasks involving modeling, rigging, animating, modeling, texturing, lighting, performance optimization and engine integration
  • Help solve issues that are cross-departmental
  • “Translate” between departments
  • Take creative direction and turn it into design concepts

Required skills/experience

  • 2 years of experience in the game industry
  • Understanding of Unreal Engine4 and Unity 3D
  • Experience 3DS Max or Maya
  • Passion for playing and creating games
  • Fluent in English
  • Highly self-motivated
  • Keen sense for gameplay concepts and game loops
  • Excels at prototyping gameplay quickly
  • No drama and fun to work with

Preferred skills/experience

  • First experience working with Unreal Engine 4 or Unity
  • Houdini and Modo is a plus
  • Completed game projects

Apply for this position