3D GENERALIST

Are you a 3D Generalist that lives somewhere between artist, tech artist, and animator? Well you may just be the right person for us. Our ideal candidate loves to work on small teams and is the glue in a prototyping environment. We are looking for the right people to come with us on an adventure wrought with untold dangers, chaos, and treasures. Still interested? Read below…

Required skills/experience:

  • Can execute a wide range of tasks involving modeling, rigging, animating, modeling, texturing, lighting, performance optimization and engine integration.
  • Can help solve issues that are cross-departmental
  • Works to being departments together
  • Strong sense of gameplay concepts and game loops
  • Excels at prototyping gameplay quickly
  • Takes creative direction and can turn it into design concepts
  • No drama and fun to work with

Qualifications

  • 3+ years in the game industry on at least one shipped title
  • Strong understanding of Unity 3D and Unreal
  • Proficient at Maya or 3DS Max
  • Passion for playing and creating games

Preferred skills/experience:

  • At least on AAA project
  • Personal game projects
  • Able to work in VR without getting sick (Don’t worry we can test you during an onsite)

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3D ANIMATOR

Can you work in a cooperative cross-disciplinary team environment? Do you possess solid animation skills, including a thorough understanding movement, proportion, timing, and detail? We are looking for the right people to come with us on an adventure wrought with untold dangers, chaos, and treasures. Still interested? Read below…

Required skills/experience:

  • Very good skills in Maya or 3Ds Max
  • Experienced in classic keyframe animation and motion capture
  • Experienced in character setup, rigging, and animation cycles
  • Ability to adopt and realize animation style requirements
  • Very good intuition for movement, timing, proportion and detail
  • Ability and Willingness to meet deadlines

Qualifications

  • 3+ years of professional experience working on AAA game titles
  • 3+ years of professional experience working with Maya/3Ds Max/
  • 3+ Experience implementing assets in real-time engines, such as Unity3D or Unreal

Preferred skills/experience:

  • Personal game projects
  • Experience creating high quality AAA games
  • Able to work in VR without getting sick (Don’t worry we can test you during an onsite
  • Preferred Qualifications 2D Art skills for creating environment concept art Technical art skills

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LEVEL DESIGNER

Do you love the craft of designing, building, testing, and refining gameplay? Our ideal candidate loves to work in a prototyping environment, create gameplay mechanics and levels that push the medium forward. We are looking for the right people to come with us on an adventure wrought with untold dangers, chaos, and treasures. Still interested? Read below…

Required skills/experience:

  • Ability to take a level from concept to complete
  • Self-Motivated to prototype new types of gameplay
  • Can take creative direction and translate it into gameplay
  • Good knowledge of concepts and methods to create gameplay
  • Strong sense of art and aesthetics
  • No drama and fun to work with

Qualifications

  • 3+ years in the game industry on at least one shipped title
  • Expert Level knowledge of Unity 3D and Unreal
  • Portfolio of work demonstrating level design and scripting skills
  • Passion for playing and creating games

Preferred skills/experience:

  • Personal game projects
  • Previous experience creating high quality AAA games
  • Interested in creating and playing atmospheric open world games
  • Able to work in VR without getting sick (Don’t worry we can test you during an onsite)

Apply for this position

LIGHTING ARTIST

Can you work in a cooperative cross-disciplinary team environment? Do you possess solid artistic skills, including a thorough understanding of color theory, composition, light, and form? We are looking for the right people to come with us on an adventure wrought with untold dangers, chaos, and treasures. Still interested? Read below…

Required skills/experience:

  • Demonstrate a solid understanding of rendering, lighting, shading networks, polygonal modeling, and texture UV’s.
  • Creating and placing and adjustment of light sources within the environment and cut scenes.
  • Placement of special effects related to atmosphere, such as light flares, fog, god rays.
  • Look-development around key surfaces and shaders to ensure lighting delivers against visual reference
  • Tweaking of shading materials and textures to improve the perception of the lighting. Post processing; color grading, exposure, SSAO, bloom, tone mapping curves etc.

Qualifications

  • 3+ years professional game production experience
  • Expert Level Experience with Unreal and Unity
  • Deep understanding of CG lighting technology, both real-time and software rendering
  • Strong sense of lighting theory; color space, exposure, light fixtures, natural light, reflections etc…
  • Good understanding of cinematography and dramaturgy; the use of camera technology, scene blocking and lighting to set the mood.

Preferred skills/experience:

  • Personal game projects
  • Previous experience creating high quality AAA games
  • Interested in creating and playing atmospheric open world games
  • Able to work in VR without getting sick (Don’t worry we can test you during an onsite)

Apply for this position